zCane75:
s_comApp.CommandState.StartPrimitive(areaSelectionCommand, false);
Please start a new thread with topic How do I start a Primitive Command?
zCane75:
There's something with the queued command and the startprimitive command that doesn't work together
You've placed a fence. Now evaluate the fence as Jan suggested. You don't need to start a primitive command.
zCane75:
It defaults to a square fence
Take some time to understand how a MicroStation fence operates:
Modes: Void|Clip|Overlap
Construction Methods: Block|From Element|From Points|From View|Universe
You can set the fence mode programmatically using ActiveSettings.FenceXxx
You set the construction method using Fence.DefineFromXxx