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Re: [V8i C++] Questions about monitors, screen position, coordinates, and views

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mdlView_pointToScreen gives you back a point in the coordinates of the client window. mdlWindow_globalPointToScreen changes the point from client coordinates to screen coordinates (i.e. relative to UL of screen not client window). The naming certainly makes things confusing...but as Jan points out, it's not something applications normally care about.

HTH

-B


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